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MOTION

2023-09-23

Educational package for Institutions

Jaejun You

Educational package for Institutions

Introduction

In the ever-evolving landscape of animation and game development, educational institutions are constantly seeking tools that can provide their students with hands-on experience. Plask, with its cutting-edge video-based motion capture capabilities, has emerged as a pivotal tool in academic settings, enabling students to bring their visions to life with ease and precision.

Our Education Package is specifically designed for institutions teaching 3D Animation and Motion Capture. It allows for bulk access to Plask at affordable rates, tailored for educational use. This package has already been successfully integrated into various renowned institutions globally, for courses and projects, particularly those involving Unreal Engine 5 and Metahuman. It's an ideal solution for institutions looking to provide their students with access to top-notch animation tools during specific educational periods or projects.

Different from the Students discount: The Education Package is a separate purchase agreement that allows institutions to use Plask in bulk and at a discount for teaching AI motion capture.

Practical Applications in Academic Settings

Plask's user-friendly nature and flexibility have made it a top choice for both educators and students. Here are some examples of how Plask is being used in educational contexts:

Game Development Course Utilizing AI and Unreal Engine 5: In a course focusing on AI technology, Unreal Engine 5, and Metahuman, students, many of whom were novices in animation, were tasked with creating short animations. The introduction of Plask's MoCap feature transformed their learning experience. This feature enabled them to capture real-world movements effortlessly, integrating them into their animations for a realistic and seamless outcome.

Graduate Animation Program Enhancing Realism: In a graduate program, students engaged in high-level animation projects, aiming for competition submissions. They utilized both Unreal Engine 5 and Maya. Plask's Multi-tracking feature was a significant addition, allowing for the capture and integration of multiple movements at once. This capability brought a new level of depth and dynamism to their animations.

Contact Us

If you're an educator or student eager to leverage Plask in your academic projects, we're here to assist. Contact us at 📧 contact@plask.ai for information on special academic pricing and support. Join us in shaping the future of animation and game development education.