Explore documentation to create a faster,
more personalized animation with Plask.
First to Plask MOTION?
Bring the result to your favorite tool
First to Plask MOTION?
Plask Motion offers two plan options: the Fremium Plan, which is free, and the Mocap Pro Plan, a paid subscription that can be paid on a monthly or annual basis.
To check the prices, click here.
To compare the features of both plans, click here.
All copyrights and intellectual property rights for animations created by subscribers in Plask belong to the users themselves. For more information about your rights as a user, please see our Terms and Conditions of Use page
If you wish to continue subscribing to MoCap Pro before the subscription renews after a month or a year, that's great. Otherwise, be sure to cancel the subscription before it renews.
3D models must meet the following requirements to be used in Plask:
Plask motion capture is extracted based on 24 source bones.
You can setup more bones in in your character, but only 24 bones will be handled for retargeting animation. If extra bones are not related with the applied animation, you can add how many more bones you want.(ex extra finger bones, bones for accessories)
To subscribe to the Mocap Pro plan, simply follow these straightforward steps:
Upon reaching the payment page, after entering your details, the site should display the discounted amount. If, for any reason, this doesn't occur, it might be due to the site not recognizing the domain of your educational institution. No worries – we can resolve this manually on the platform once your email is subscribed to the free trial week.
Contact us at contact@plask.ai if you need information about special academic pricing and support.
To cancel or change your plan you have to follow these steps: -1. Login to your profile. 2. Click on your username on the top right (a window will open) 3. Select "Subscription" at the top 4. Click on "Billing" and the payment page will be opened. 5. Click on the "Cancel Plan" button at the top right
If you encounter any issues while doing this please get in touch with us via chat or support@plask.ai
Currently, Plask recognizes 24 objects/joints and extracts motion from them. However, full finger motion extraction is not yet supported. Plask currently extracts up to the hand and index finger. Although, do note that you can still animate other fingers manually by dragging the white joints after extracting your motion.
There could be two reasons why this happens:
Here's what to do:
Test with a shorter video (1 to 5 seconds). If successful, the issue may be with the original video. Share it at support@plask.ai for investigation.
If both videos stick at loading, try another browser for extraction. Simply open the site in another browser and attempt to extract the animation from your video again.
If, even when using another browser, the site still displays the same error, please contact us so we can address the issue with the development team.
In Plask Motion, users can import videos to get 3D animations. Import a video file by pressing the Import button or by dragging and dropping the file into the Viewport, and set the extraction options to extract it as an Animation Asset. Animation assets can be applied to Models.
Click the Import menu at the top of Outliner or click Add from Asset.
Please refer to Video Requirements to extracting quality animations.
!https://homepage.plask.ai/storage/v1/object/public/content/Docs/20240409/trim.gif
Enter the interval you want to extract. Set where the extraction starts and ends, in seconds.
For a video guide to extracting quality animations, see What's the best way to capture motion using your camera on Plask? in Docs>FAQ.
In the Video modal, press the Import button to add the Animation asset. When the extraction is complete, the video thumbnail is set and can be applied to the Bone.
Notes: Do not close or refresh the window while the extraction is in progress.
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Your next animation begins with our easy motion capture
Plask helps you create professional-quality animation with ease. However, there are a few best practices to follow when it comes to capturing motion with your video.
To ensure the best animation possible, it all starts with quality in your motion capture. To get the best capture, follow these guidelines:
Please use horizontal video: Plask may not recognize person well in vertical videos. If you're not seeing great results with vertical video, try adding padding or margin on the left and right sides.
Recognition Limited to Human Poses: Plask's software is designed to recognize only human forms. Capturing the movement of non-human objects for animation is not compatible with our system. Also keep in mind that baggy or oversized clothing can confuse our algorithm, wearing clothing that defines the human shape will ensure a better result.
Capture the Entire Body: For optimal results, ensure that the video captures the full body of the individual in all scenes intended for animation. This comprehensive capture approach provides greater flexibility during the animation process.
Minimum Video Resolution of 720p Recommended: Videos with a resolution lower than 720p may compromise the quality of the motion capture.
Ensure Clear Visibility of the Subject: For precise motion capture, the individual in the video should stand out from the background. Avoid any blending or overlap with the surroundings. Additionally, ensure that no limbs are cut off from the frame. It's advisable to maintain a margin of space around the body in the full-body shot.
Maintain Optimal Recording Angles: For best results, record the subject's motion from a direct head-on angle to avoid skewed angles that can adversely impact the animation quality.
Adhere to Supported Video Specifications: Plask currently accepts videos in mp4 and webm formats. Ensure your video does not exceed 100 megabytes and is within a duration range of 3 seconds to 5 minutes.
Following these simple guidelines will ensure you have the best motion capture to create the desired animation effect.
For the Multi-person Feature: In addition to the general guidelines provided earlier, please consider the following specific points: