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Extract the scene you set up in Plask Motion to continue your work. Plask Motion allows you to export animated models in FBX, GLB formats.


Select model

Once you've finalized your animation, Select the Scene Model you wish to export and click the Export button

If you don't select a Scene Model, the whole thing will be exported at once.

Export options

  • File Format: Choose from FBX, GLB formats.
  • For FBX, you have two options. If you choose the Game engine option, it will add a root bone to facilitate retargeting. Export


Click the "Export" button to initiate the download of your animated model.

Once exported, it's a good practice to check the file in a program compatible with the chosen format. Some recommended programs include 3ds Max, Maya, Unreal Engine, Unity, Blender, and others.


  • The Model is animated and exported as a single file.
  • To ensure that your exported file contains animations, please import them with an external tool.

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