Export

Jaejun You | 2023-11-05

Plask Motion allows you to export your animated models and scenes for use in other software or for final rendering. This guide will walk you through the export process for both file and video formats.

Supported Export Formats

Plask Motion supports the following export formats:

  • File Exports: FBX, GLB, BVH
  • Video Export: MP4

Exporting Files (FBX, GLB, BVH)

  1. Select Nodes to Export

    • In the Outliner, select the top node of the model you wish to export.
    • Note: If you select multiple nodes with different top-level parents, the exported file will contain more than one character.
    • Important: The Export menu is disabled if no node is selected.
  2. Access Export Menu

    • Click the Export button to open the export options.
  3. Configure Export Settings

    • Choose the file format: GLB, FBX, or BVH
    • Enter a file name
    • Select the desired frame rate for the animation
  4. Initiate Export

    • Click the "Export" button to start the download of your animated model.

Export Policy

  • The model and its animations are exported as a single file.
  • It's recommended to check the exported file in compatible software (e.g., 3ds Max, Maya, Unreal Engine, Unity, Blender) to ensure animations are correctly included.

Exporting Video (MP4)

  1. Access Video Export
    • Click the Export menu in the upper right corner and select "Export Video".
  2. Configure Video Settings
    • Set the video length by specifying start and end frames.
    • Choose the resolution and orientation (horizontal or vertical).
    • Enter a file name.
    • Select the frame rate for the video.
  3. Initiate Export
    • Click the "Export" button to start the video rendering and download process.

Best Practices

  • Always review your animation in Plask before exporting to ensure it appears as intended.
  • For file exports, carefully select the appropriate nodes to include all necessary parts of your model and animation.
  • For video exports, check your camera angles and scene composition before rendering.

Troubleshooting

  • If the Export menu is disabled, make sure you've selected at least one node in the Outliner.
  • If animations are missing in the exported file, double-check that you've selected the correct top-level node containing the animations.
  • For any issues with exported files, try opening them in different compatible software to isolate the problem.

Remember, the ability to export in various formats allows you to seamlessly integrate your Plask Motion work into broader projects or different platforms. If you encounter any difficulties during the export process, don't hesitate to reach out to our support team at support@plask.ai.